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Entries from November 1, 2014 - November 30, 2014

8:00AM

The 10 Commandments of Movie Viewing

(Article Source)
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(Editor’s note [and by "editor" I mean "me" (Josh Porter)]: Though the over-arching message of this rant is sincere, the curmudgeonliness and vitriol exist for comedic purposes only. In other words: I’m not actually angry. It’s supposed to be funny. Because this is the internet, I have to specify.)

10. Thou shalt leave thy phone at the door

As we will further illustrate along the way, a movie cannot be experienced if you are not watching it. If you are checking in on social media and drafting texts throughout the film, you are not watching the film.

Is your attention span so horrifically decrepit that dedicating an hour and a half to flashing images and loud noises is simply too much to bear? Is one screen simply not enough to satisfy your insatiable lust for media? Or has your life shriveled to such a depressing state of emptiness that the running time of a movie is unendurable without a peek at Instagram or Facebook?

Turn your phone off and put it down! Any life and death matter that can only come to you via your smartphone will be there when you turn it back on. It can wait a couple of hours. If you expect that your phone may absolutely demand your attention, what are you doing watching a movie?

A film is often a complicated and nuanced thing, even a lot of the bad ones. The fifteen seconds you spend staring down at twitter may provide a pivotal glimpse into the plot that drastically alters the trajectory of the entire story, but you just missed it because you needed to see a photo of your friend’s latté? You don’t care about this movie. Why are you watching it?

Not to mention the fact that your glowing screen and the twitching blur of your thumbs is distracting me. Now I can’t enjoy the movie. I’m no longer fully immersed because of your carelessness! Turn off your phone!

09. Thou shalt not commentate

I bypassed the commentary track from the director himself, why in the world do I need a running commentary from you? Virtually all the information in the world is available to me (after the movie) via this thing called the Internet. I don’t care how exciting it is for you to possess the inside knowledge, I don’t want director cameos pointed out by you, I don’t need to hear the urban myth about the light that fell on the grip, I don’t want to know about how it’s different from the book, I just want to watch the dang movie.

My suspension of disbelief is upheld by a magical—albeit fragile—thread when I come before the silver screen. I mean, don’t get me wrong, I probably indulge in pointless movie trivia more than a dozen of the average joes, but I don’t do it while the movie is playing.

Be quiet! There’s a movie on!

And for the love of God, don’t recite your favorite lines in tandem with the actors.

08. Thou shalt not critique

I don’t even care what professional critics have to say in major publications about movies, why should I hear from you? Every time you point out how fake a visual effect looks, every time you groan and grunt at what you perceive to be holes in the plot, every time you laugh at scenes intended to scare, you shatter the illusion the movie is meant to create!

I know it’s not real dangit. I’m trying to, in a sense, pretend like it is in order to immerse myself in the movie’s story. I want to be scared when the movie wants me to be scared and I want to be caught up in the plot when the movie aims to make it so. That’s what enjoying fiction is all about! I’m almost thirty years old, it’s hard enough to get my mode going good enough to believe the Avengers can communicate with one another when there are clearly no comm devices in their ears, I sure as heck can’t pretend when you sigh dramatically and point it out to me.

07. Thou shalt not forsake the viewing

Oh, you have to pee? Really? You didn’t realize this when we hit play? You can’t possibly last another half hour? Please, by all means, get up and walk past me at the most dramatic, crucial and/or terrifying moment in the film. And wait, what’s that? You don’t want us to pause it for you? Why the heck not? Because you don’t care about movies.

Use the bathroom, changeover your laundry, get a glass of water, etc. before or after the movie has ended but never during it. If you don’t watch the movie, you don’t watch the movie. I know you aren’t answering your phone, because you turned it off before the movie started, right?

06. Thou shalt not conversate

Shut up. Both of you. The movie requires silence to cast its wonderful illusory magic spell on us. Your audible conversation reminds me that it is not actually a long time ago in a galaxy far, far away. It’s actually here and now, next to two yahoos talking about where they’re going for dinner.

05. Thou shalt not divide thy focus

I thought mentioning the phone would be enough, but clearly it was not. If you are reading a book, poking around on your laptop, thumbing through a magazine or doing anything other than watching the movie, then you are—by definition—not watching the movie. And if you’re not watching the movie, what the heck are you doing here?

04. Thou shalt react respectfully

That scene was funny, so go ahead and laugh. And yes, this scene is terrifying, so a gasp is appropriate. You know what, I appreciate that you’re invested in the movie. Okay… That’s enough. Wait, what did that character just say? I couldn’t hear because the chump next to me is still laughing.

03. Remember the viewing atmosphere, to keep it holy

Ahhh the movie atmopshere. What a wonderful thing. The lights go down, all distractions are put away, the volume is turned up, and everyone sits still and stops talking while we venture into the fictional world that the movie creates.

If only it were always so.

When you get up, walk around, fidget, make a sandwich in the kitchen, switch on a lamp, etc. you destroy the magic. You destroy it. And maybe the magic isn’t important to you, buster, but it sure as heck is important to me.

02. If the movie has not been properly viewed, thou waiveth thy right to any opinion on said movie

So you didn’t like the movie? Is that what you’re saying? I’m curious about this assessment, because, if I recall, while the movie was playing you were looking at your phone, conversing with your friends and getting up to pee. Why, you didn’t really see the movie at all. As such, you are allowed no opinion about the movie whatsoever.

After all, the film’s important twist was revealed while you were staring down at Instagram. You missed the funniest line because you were talking over it, and you didn’t see that one guy die because you were in the bathroom. You didn’t see the movie.

Oh, you saw most of it, you say? You got the gist, you say? Hilarious. I’d like to see you skim a handful of chapters from Crime and Punishment and then pass a test on it.

01. All thoughts on the movie from someone who has seen the movie are spoilers. THOU SHALT NEVER EVER SPEAK SPOILERS.

“The ending blew my mind!”

“It was actually really sad.”

“I didn’t like the way it ended.”

I am perpetually flabbergasted by not only the lack of sensitivity so many folks have toward what we call “spoilers”—informative tidbits that spoil the plot and/or experience of a film—but also the understanding of what constitutes a spoiler in the first place. There are two types: direct and indirect. A direct spoiler is obvious, “The protagonist dies at the end.” An indirect spoiler however, is much broader, “It was actually really sad.” If you tell me the movie is “actually really sad” then I enter into the experience anticipating something tragic, the movie can’t possibly surprise me with it. As a result, the emotional reaction the movie intends to evoke is forever lost.

“Oh come on!” they groan. “I didn’t say anything!” they whine.

“You’ll never see the ending coming!” Actually, now I will. I’ll sit through the entire movie fully prepared for some twist, fighting the urge to unravel it in my mind as it approaches, and the surprise falls flat. A twist ending depends on the impact, not just the ramifications of the impact. If I’m told that the ending is a surprise, even if the contents of said surprise are not thoroughly unpacked, the surprise ceases to be a surprise at all. It becomes an inevitability.

Imagine, if you will, that I’m attending a wedding ceremony. The mood is thick. The lighting, decor, ambience are all perfectly in place. Just as the vows are about to be exchanged, I stand up and begin to shout gibberish at the top of my lungs for about fifteen seconds. After the initial shock begins to fade, the ceremony continues. That specific moment in time and what it means for everyone involved will be forever marked by the idiot who stood up and shouted for no good reason. They could hold another ceremony if they so desired, but it’s really too late, that important occasion can never be recreated. Now, imagine that when the offended parties approach me in regards to my strange behavior I simply say, “So what? You still got married. After all, it’s just a party, it’s not like it’s the end of the world.”

Not every movie is magical, but even bad movies require a certain level of investment to even allow for the possibility of magic to take place. Most people think of themselves as movie fans, but in reality, they treat movies the way most casual listeners treat music: as something to be enjoyed in passing, perhaps even in the background, with no serious commitment. After all, they think, it’s just a movie. So who in the world are you to care so much if they don’t?

For others, movies are an incredible doorway to inspiration, humanity, philosophy, theology, art, culture… Movies, though only stories created with actors and cameras, can offer a once in a lifetime experience that may resonate with us for as long as we live. We realize that life doesn’t begin and end with movies. We could live without them. We don’t get our identity from movies, we just like them a lot. They matter to us.

And they matter to all who keep these commandments.
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(Article Source)

8:00AM

Creating Authentic Marketing 

(This is an excerpt from The Music Bed Blog.)

Tom Aiello and Daniel Chesnut (otherwise known as Process Creative) are breaking a lot of rules. While most marketers would tell you people have just 30-second attention spans, Tom and Daniel are creating branded narratives that are often 10 times that long. And while most marketers would tell you it’s all about the product, Tom and Daniel say it’s all about the story. “Mostly we try to create marketing that would work on us,” Daniel told us. “And for us, we want marketing that feels like a gift.”

We recently sat down with Tom and Daniel to talk about their video The Encounter Collection, their creative process, and what it means for marketing to have a soul.

Here’s Tom and Daniel.

TMB: So, together you guys are Process Creative?

TA: Dan and I started the company. Originally it was just a passion project. A friend of ours, Stephen Kenn, designs furniture, and we wanted to tell an authentic story about it. So we did a passion project, not really thinking anything of it, and it turned out really well. We got a big response from it. We decided maybe we could start a company doing this. Actually, we didn’t want to start a company, more of a collective — just a way to tell cool stories — and then it developed into a business. We’ve been riding that wave ever since.

TMB: What’s your guys’ background?

TA: We’ve been doing films, separately and together, for six or seven years now.

DC: We met while we were working at Hurley and Nike. Back in the day, we worked on their production teams doing in-house commercial stuff, telling stories about their athletes, a little bit of everything. Then I went freelance, and Tom stayed and did tons of awesome documentary-style stories. We reconnected a couple years later on that piece Tom mentioned earlier. It was just a good time to come back together, and it blossomed.

TMB: How did The Encounter Collection piece come about?

TA: Actually, that was Stephen Kenn again — the guy we did that original passion project for. He’s one of the most inspirational dudes you’ll ever meet. Every conversation with him turns into a story. That “live life to the fullest” idea just oozes out of him. The Encounter Collection film was inspired by him. It’s very much about who Steve is and who his dad was and who his grandfather was. Each generation took each kid on a trip to become a man. We took that idea and wrote a rough treatment. We always leave a lot of room in our treatments to be creative later though.

TMB: I’m curious to know your process — how you arrive at a treatment in the first place.

DC: It’s different with every client and every project. The Encounter Collection project was unique because Steve has a story behind every single product he makes. He literally won’t start a project unless he has a purpose behind it. He comes to us and expresses that purpose.

So our process for The Encounter Collection was basically Steve coming to us and saying, “Hey, I’m going to do a bag collection and here’s why.” And that purpose for this particular project was to leave a lineage for your child. He wanted to create something that was worth passing on, something you could build memories with. You could share stories of your time holding that bag, taking that bag on a trip, what you put in that bag, what you use your bag for. He wanted to create a product that was worth keeping.

The three of us literally sat in a room for half a day, talking about our relationships with our fathers, our memories, our stories. Those conversations turned into five different concepts, which turned into five more, which we then boiled down to one.

TA: Usually with our treatments, we try to create a story around an individual. We write a story without even knowing if it’s true or not. And then we’ll call up the person and say, “Hey, would you ever do this? Is this true?” A lot of times they’ll be like, “Yeah, I actually do that,” or sometimes they’ll say, “No, that’s not really what I do, I actually do this.” So we rewrite the treatment to fit that.

We like to create emotive stories around someone’s daily life, but stories that are also intentional about showing why people live the way they do and why this certain product fits what they’re doing.

DC: One thing we take pride in is being able to create a narrative feel within a documentary environment....Read the full article here.
8:00AM

10 Tips from Editors to Directors 

Jonny Elwyn follows-up his popular article on what editors want camera operators to do to help out the process with an equally illuminating piece, this time focusing on the director/editor relationship.

My first article on Redshark News, 11 Things Editors Wish Camera Operators Always Did, seemed to have resonated with quite a few folks, so I thought I'd put down a few more thoughts on the complex creative marriage that occurs when directors are working with editors.

As with any close creative collaboration, personality, experience and personal idiosyncrasies all play a role in shaping how successful the union will be. Sometimes those differences create insurmountable conflict; other times, cinematic magic. But it is the professional editor's role to be what the director needs them to be at any given moment, and although the editor does have the opportunity to shape the final product in momentous ways, his-or-her work should ultimately all be in service of the director’s vision and producing the best possible end result.

With that in mind, here are 10 suggestions for directors on how to get the best from their editors.

1. It's a collaborative effort.
That means I want to bring all that I have to contribute to the project. I want to engage you in lively debate about the best way to shape the project. I want you to be open to trying new ideas and new approaches. I don't want to you to see me as only a button monkey.

2. What you have isn't what you had.
The editor is the one who has to stand in the gap between what the director thinks they have or wishes they had, and what they really have. We can only cut the footage you shot. Our job is to bridge that gap as much as we can.

3. Don't tell me when to cut.
No clicks, claps, points, taps or shouts please.

4. Leave me alone.
I need time to get on with things without you in the room. To get organized, watch through the footage, find the takes I like, try things my way, try crazy things that just might work but probably won't and to have the freedom to take a crack at things without wasting your time.

5. Be available.
If you're on the phone all the time, it's hard to collaborate. I'll need some quality time with you, at the right time, to help get your feedback, thoughts and collaborative energies in a focused way. You're the director after all - it's your project.

6. Be specifically general.
When working with actors it is common practice not to tell them you hated it when they said this word in that way. You'd say "once more with feeling." With an editor, if you say "the scene feels like it lacks energy," then I can go away and do things to amp it up a bit. If you say shave 5 frames off this shot and cut in here rather than there, things tend not to work out so well. Let me fix the note in the spirit of the note.

7. Be generally specific.
Towards the end of a project, it's OK to get more specific and granular with the details of your feedback. We want to make sure you get what you want and sometimes it's easier just to sit with you and give you that, especially if either option is a viable one.

8. Do not touch the screen.

9. Share Your Wisdom.
As an editor I've learnt much of what I know about filmmaking, narrative structure and creative ju-jitsu from the directors I've worked with. Your patient sharing of hard-won wisdom is gratefully received.

10. We sometimes get things wrong.
Usually spelling. I also think my most frequent fault as an editor, when collaborating with a director, is to dismiss an idea as one that "I've already tried and it didn't work…" Instead, I would be wiser to walk through the director's version of the idea once again – either to put to rest that it really won't work, or to be pleasantly surprised that it does.
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(Article Source)

 

8:00AM

How to Make Your Editor Happier

11 things video editors wish they could say to camera operators and DOPs

RedShark welcomes editor and blogger Jonny Elwyn to its growing ranks of writers. He responds with this handy list for shooters and camera ops, of ways to keep their editors happy.

As any experienced editor will tell you, after years of sifting through hours and hours of footage (some of it good, some of it bad, some of it very ugly), there are a few key things that anyone working behind the camera can do that make our lives much easier, the project far better, and the final result something we can all be proud of. 

Of course, it's very easy for editors to turn into armchair critics. They didn't get up at 5 am to make the sunrise or drag heavy gear half way up a mountain, battling the elements just to get the perfect shot. But we do have the benefit of the perspective gained by leisurely skimming through the results of your hard graft. So here are 11 suggestions for things every editor wishes every camera operator always did, and hopefully they'll improve what you get in the can, and improve the life of editors everywhere. 

The first and last suggestions are probably the most important!

  1. Shoot for the edit  - Think in terms of sequences and storytelling. Make sure you've got an establishing wide, an interesting reveal, close ups, movement etc. If an interviewee mentioned a specific location, item, or view, try to grab that if you can. Also think in terms of triplets. Three shots most often make for a nice sequence of cutaways - two, not so much.
  2. Always roll  - It's the 'bad bits' that we often use - re-focuses, lens whacking, snippets of background audio for filling in silences, etc. - so please don't wave your hand in front of the camera to say that it's no good. We might have a use for it anyway.
  3. Don't always roll  - Editors don't love it when they have to copy, ingest, transcode and organise lots of footage that then turns out to be someone's feet, the inside of a car door, lens caps or other random things. Obviously, this isn't intentional, but if you know it's happened, please weed out the clip if you can. 
  4. Metadata matters  - Make sure that the reel names and timecode on your camera are set correctly and that they increment with each new card, tape or disc. The more information you can supply us the better. If you're keeping logging sheets or camera reports, please know we do actually look at them!
  5. Fix it in Camera  - Ensuring your white balance and colour temperature are set correctly is extremely helpful. Not only is this a pretty basic element for a professional cameraman to get right, it can be sometimes very difficult to fix in the grade later on (if the project is lucky enough to have a grade), especially under more exotic lighting conditions, for example inside a factory or under-ground parking garage. And if you want to really go wild, actually shoot a colour chart.

...(Read More)