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Entries in Cinematographer (4)

8:00AM

How to Light an Interview

Have you ever needed to do an interview in an area that made it super tough, for one reason or another?

While in a remote village of Nepal for #standwithme, we needed to interview a few girls at a rehabilitated slave center. It was a crew of two with some LED lights, limited access to power, and very little time and space. These interviews had to cut in with that of Lisa Kristine or the Harr family, interviews that we had crews of four to five on, tons of gear, HMIs to recreate a sunny day, and hours to setup.

But for these interviews it was two people with 30 minutes and lighting that looked closer to a flashlight than something you’d find on a film set.

Now of course we couldn’t make something out of nothing. These interviews wouldn’t look AS good as the ones with Lisa Kristine’s, but we did have to make sure they could cut into the same film and story. And to do that we really went back to the basics. We listened to the light and looked for what was there, how we could best use the environment, and then just broke the light down into its core components and made the most of each.

SWMInterviews

Both of these interviews were lit in a crunch in the same side of a bedroom in a remote Nepal village. They are simple but clean by following each step of the tutorial below. The window as a key, some diffusion to soften it, and then a small LED light to add some fill. But it’s the details that matter here, and that we’ll cover in the tutorial.

I can’t tell you how many times over the years we’ve seen people with huge crews and massive lights spend hours lighting an interview that could have looked stronger by just working with the window light that was there.

Sometimes, we just setup what we think we are supposed to for an interview. Or we feel bad if we don’t use our most expensive and coolest lights.

But, as with most skills, if we master the basics before moving up, we can often do much more and go much further (exactly the same scenario with people jumping into huge Steadicams before they knew the basics).

So today on the blog we have something that really goes back to the basics. How To Light An Interview. It’s a complete lesson from Story & Heart’s Academy Of Storytellers. It shows you how to get setup and get strong results right away. It also breaks it down in a way that is easy to remember and apply on every shoot.

....(Read the Full Article Here)

8:00AM

How to Make Your Editor Happier

11 things video editors wish they could say to camera operators and DOPs

RedShark welcomes editor and blogger Jonny Elwyn to its growing ranks of writers. He responds with this handy list for shooters and camera ops, of ways to keep their editors happy.

As any experienced editor will tell you, after years of sifting through hours and hours of footage (some of it good, some of it bad, some of it very ugly), there are a few key things that anyone working behind the camera can do that make our lives much easier, the project far better, and the final result something we can all be proud of. 

Of course, it's very easy for editors to turn into armchair critics. They didn't get up at 5 am to make the sunrise or drag heavy gear half way up a mountain, battling the elements just to get the perfect shot. But we do have the benefit of the perspective gained by leisurely skimming through the results of your hard graft. So here are 11 suggestions for things every editor wishes every camera operator always did, and hopefully they'll improve what you get in the can, and improve the life of editors everywhere. 

The first and last suggestions are probably the most important!

  1. Shoot for the edit  - Think in terms of sequences and storytelling. Make sure you've got an establishing wide, an interesting reveal, close ups, movement etc. If an interviewee mentioned a specific location, item, or view, try to grab that if you can. Also think in terms of triplets. Three shots most often make for a nice sequence of cutaways - two, not so much.
  2. Always roll  - It's the 'bad bits' that we often use - re-focuses, lens whacking, snippets of background audio for filling in silences, etc. - so please don't wave your hand in front of the camera to say that it's no good. We might have a use for it anyway.
  3. Don't always roll  - Editors don't love it when they have to copy, ingest, transcode and organise lots of footage that then turns out to be someone's feet, the inside of a car door, lens caps or other random things. Obviously, this isn't intentional, but if you know it's happened, please weed out the clip if you can. 
  4. Metadata matters  - Make sure that the reel names and timecode on your camera are set correctly and that they increment with each new card, tape or disc. The more information you can supply us the better. If you're keeping logging sheets or camera reports, please know we do actually look at them!
  5. Fix it in Camera  - Ensuring your white balance and colour temperature are set correctly is extremely helpful. Not only is this a pretty basic element for a professional cameraman to get right, it can be sometimes very difficult to fix in the grade later on (if the project is lucky enough to have a grade), especially under more exotic lighting conditions, for example inside a factory or under-ground parking garage. And if you want to really go wild, actually shoot a colour chart.

...(Read More)

8:00AM

Production Design

(This is an excerpt from The Music Bed Blog.)

If you’ve seen anything Khalid Mohtaseb has ever done, you know that his work is consistently, mind-blowingly beautiful. The guy is practically a legend. So we were surprised to hear that his secret isn’t some obscure lighting technique or a particular piece of equipment, but rather a person — Joseph Sciacca to be specific: a production designer.

After he started working with Joseph, Khalid hardly needed to light anything at all. Because Joseph was creating such beautiful environments, Khalid just had to point the camera and start shooting. The secret, it turned out, was creating something beautiful to shoot in the first place.

Khalid and Joseph have collaborated on projects for clients like National Geographic, Everlast, and Toyota — just to name a few. But even after all these years and high-profile projects, both of them insist they are still just learning. “Every job is homework for the next job,” Joseph told us. “Life is homework.”

Check out what Khalid and Joseph have to say about production design, lighting, and how $20 of tar paper can change everything.

KM: One of the first things a cinematographer should ask themselves when they walk into a space is, “How do I create contrast?”

 I learned this four or five years ago when I sat in on an interview with Jack Green, an AFC DP who’s shot for Clint Eastwood. I asked him what the most useful advice he’d ever gotten about cinematography was. He said that when you first walk into a space, the first question you have to ask yourself is, “How do I create black?”

I didn’t totally understand what he meant [at the time], but he was essentially talking about contrast. How do you create contrast? It’s the concept of negative fill: putting black into spaces. So if you’re shooting in an all-white room, find the edges of your frame and put black there so light doesn’t bounce everywhere. What a lot of beginning cinematographers don’t realize is that light is bouncing everywhere all the time, and you don’t realize it until you start trying to create black.

For this Everlast scene, we were in this all-white room, and there was no way to create black.

JS: The quickest solution for finding black in that location was to black out the floor so we didn’t have all that light bouncing off the tile. I drove to Home Depot and grabbed some roofing material. It’s like tar paper. It’s got this fantastic non-reflective surface and it’s relatively seamless. That’s where having experience with hands-on work — masonry, carpentry, things like that — really pays off for a production designer. You need to know what tools you have out there.

KM: We put this stuff on the ground, and when we looked at the scene again, it was the most drastic difference ever. We weren’t getting any bounce off the floor. It created this moodier look, and the actor’s face was almost silhouetted. The lighting was coming from one side but didn’t bounce; there was no fill whatsoever. And that was it. That’s what we ended up going with. We just put a small light through a window, which created a really interesting look. I think the whole fix cost us $20.

(Read More)

8:00AM

Helpful Ways to Get a Grip on Lighting

By Bobby Marko | July 31, 2014
(Article Source)

I spent the 1st half of this year releasing two films, a feature length documentary and a short film narrative (Becoming Fools and Fruitcake respectively). Through this process I've attended screenings and festivals of our own films and for others. I've also sat through several Q&A's with independent filmmakers and although I love hearing how other creatives move through the process of producing their work I sometimes get increasingly frustrated with the fact that camera gear takes such a center stage while lighting, composition, sound design and production design take a distant back seat.

As important as camera and lens choice is for your production lighting, audio and composition are equally as important. I've seen quite a few films shot on RED, Alexa and high end Canon and Sony cameras that looked awful. They should have saved the money they spent on those high end cameras and lenses and invested in lighting and shot on a dslr, it would have at least looked better.

Many times in the moment of my irritation I thought about firing off a social media post to make a quick statement. But I thought it best served to compile my thoughts and turn these points into teachable moments. I'll try not to make these posts long, there will be a few of them. But I want to make these tips easily digestible and things you can put into practice immediately.

Lighting Tips for Cinematographers

Part I: Foreground and Background Exposure

A common mistake I see with independent and young Filmmakers is not knowing how to light their scenes for foreground and background. Often they rely on setting a low aperture from their lens to create depth. However, properly setting your exposure for your foreground (or subject) and background will create the same affect and give you more options with your camera.

The general rule of thumb is to set your key light one step higher than your background. Of course there are some variations to this rule depending on style and genre. But I want to burn that rule into your brain, my subject must be lit one stop higher than my background. Say that to yourself until it's the first thing that comes to mind when your gaffer asks you "how do you want to light this?"

Now, how do you do this? Very simple, get yourself a light meter (I don't care if your gaffer has one already, every cinematographer should have one in his or her dity bag). Even if you have an app such as Cine Meter, it's still a tool to aid you. Which ever you have, learn to use it (I'm not going to go into depth on how to use a light meter, there are plenty of YouTube and blog posts covering that subject) and then once you have a simple lighting rig set up meter your subject. Let's say for example you get a reading at 4.0. Remember that and then move to your background. Find a flat area that faces your camera lens and meter that area. You should get a reading of 2.8. If not then adjust your lighting respective to your reading. If the background reads 3.2 then your a half stop too high. Consider a half scrim or pull your lighting back (or dim a half step if you have that ability). If you're reading is 1.4 for the background then you must increase the power. Sometimes you have to adjust your key light in order to get the proper setting but no matter which method you have to employ, once you have this set, you will have a proper foundation to start with lighting your scene. Now, let's look at some examples.  


Shawshank Redemption (1994) Roger Deakins - DP

Here is a clear example. We have the subject that is not too far from the bookcase behind him in the background but notice how Roger Deakins (DP) lights the subject at least one stop above the background. Had he lit the background as much as the subject, even keeping the same depth of field, the image would have been flat and the focus for the audience would not have remained on the subject. 

Helpful Ways for Cinematographers to Get a Grip on Lighting
We Are What We Are (2013) Ryan Samul - DP

Here's another example where Ryan Samul uses the same principle. His subject is lit at least 1 stop above the background, even though the texture is great, it's not the focus of the scene so he chooses to keep the background dimly lit. Now, as I mentioned before employing this method is a start. Sometimes you want your background to play a role in the scene as it conveys an importance in relationship to the foreground and.or subject. So let's look at some examples as to when this rule can be broken.

Helpful Ways for Cinematographers to Get a Grip on Lighting
The Big Lebowski (1998) Roger Deakins - DP

Here you see the background of the grocery store obviously lit much higher than the subject. And if you also notice the angle in which Deakins uses the store shelves, starting in the foreground and moving towards the background. This is to show the deep philosophical nature of  "the Dude" in the opening scene. It's also to establish the environment in where he is. No one is around, he is isolated. You can assume that it's the middle of the night when most people are not at grocery stores. So there's a ton of information you can gather from this one shot and a reason why sometimes you want to break the one stop rule when lighting foreground and backgrounds. But at least you can see the lighting is not even so there is still depth to the scene.

Helpful Ways for Cinematographers to Get a Grip on Lighting
Book of Eli (2010) Don Burgess - DP

Now here is a shot in which Don Burgess decides to blend the characters in with the background. Both the subjects and background are nearly in focus and lit almost the same. Why? Many times you want to submerse the viewer into the world in which your characters are living and here is a good example of that. This method of even lighting allows the audience to get a sense of the environment in which the characters are currently in. But notice there is still a lot of light and dark, between the object, even on the characters who are lit from only one direction. Burgess still employed depth but just from a side to side and not in Z space.

Like with most anything creative, there are rules to break and the "one stop" rule with lighting is certainly no different. But learn it first and then use the creative process to know when and how to break it.
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(Article Source)